FS2020 Dev Update DEC 5TH, 2019

“Hopefully that helps us in getting our voices heard more.” – User Reddit/R/Flightsim

TECH ALPHA 2 TIMELINE UPDATE

We are getting close to wrapping up recruiting for Tech Alpha 2. If you would like to be considered for participation, please make sure to do so ASAP –https://www.flightsimulator.com/flighting-signup/

TECH ALPHA 2 TIMELINE UPDATE

We are getting close to wrapping up recruiting for Tech Alpha 2. If you would like to be considered for participation, please make sure to do so ASAP! Click the Tech Alpha Registration link in the main menu which will only display for Insiders when logged in.

DR UPDATE

December/January is now available!

MEDIA UPDATE

Just a little hint regarding an upcoming Partnership Series update

MOD SPOTLIGHT

The team would like to take a moment to express our appreciation for Reddit.com/R/FlightSim Mod U/Shaka04. Your efforts and contributions are deeply appreciated and definitely do not go unnoticed. So thank you, Shaka!

Next update – 12.12!

Sincerely,

Microsoft Flight Simulator Team

FS2020 Development Update NOV 27TH, 2019

FEATURE DISCOVERY SERIES

  • EPISODE 4 IS HERE!

We are pleased to announce the fourth episode in our Feature Discovery Series has been released! Presented at our Global Preview Event, Episode 4 (COCKPITS) features a detailed look at few of the cockpits we’re building for the next iteration of Microsoft Flight Simulator.

FEEDBACK SNAPSHOT

To accommodate many of the recent discussions happening across the community from the news coverage coming out of X0, the team has decided to delay the preview of the Feedback Snapshot to mid-December. This will allow us to provide a version of the snapshot that contains all recently discussed topics and will provide a more accurate view of the information we are tracking. We apologize for the delay.

Next update – 12.05!

Sincerely,

Microsoft Flight Simulator Team

Would you like to contribute on FS2020 development?

You can join Microsoft Flight Simulator Insider program.

What is the Microsoft Flight Simulator Insider Program?

The Insider program is the way Microsoft Flight Simulator fans and community members can collaborate with development teams to improve the simulation, experience, and services. As an Insider, you will have the opportunity to provide feedback and insights that help shape and inform current franchise initiatives and the future of Microsoft Flight Simulator.

What are the benefits of joining the Insider Program?

Insiders will answer short surveys, have access to private forums and receive exclusive weekly newsletters. Moreover, Insiders will have exclusive opportunities to participate in Technical Alpha and Beta tests of in-progress Microsoft Flight Simulator releases and provide feedback to the development teams.

All the info about Microsoft Flight Simulator Insider program can be found at:

https://www.flightsimulator.com/insider-program-faq/

November 21st Dev Update

“FORE!”

SDK UPDATE

The team is making good progress on the SDK development. While still in the early stages, the plan is to provide an initial version of the SDK to the 3rd party developer community before the end of the year. Our goal has been to involve 3rd parties early in the development process, and to give them the ability to influence our priorities and how we author the SDK. After the first wave of initial 3rd party developer visits onsite with the team, we’ve been incredibly excited by the optimism and feedback we’ve received thus far. These same tools will be provided to the community in effort to ensure the tools we use to create content, tools that undergo constant testing in our production environment, are shared with all our creators. Initially, the SDK will offer the ability to author planes, sceneries and custom missions. For those with a preference for using FSX tools, SimConnect will be supported. We will also support additional modern standards like HTML for UI and glTF for 3D models.

FEATURE DISCOVERY SERIES

  • EPISODE 3 IS HERE!

We are pleased to announce the third episode in our Feature Discovery Series has been released! Presented at our Global Preview Event, Episode 3 (AERODYNAMICS) features a detailed look at the engine that drives flight in the next generation of Microsoft Flight Simulator.

  • EPISODE 4 – 11.27 RELEASE

We are currently planning to release Episode 4 next week.

DR UPDATE

December/January preview for the DR is now available in the Insider Area!

FEEDBACK SNAPSHOT

Our preview for the Feedback Snapshot has been delayed a week in order to prevent overlap with the DR Update. Expect the rev 1 preview of the FS next week.

X02019

A heartfelt thank you to everyone that visited us at the X0 event. We had an incredible turnout and the team genuinely enjoyed the opportunity to sit down and play the latest demo with so many fellow flight simulator enthusiasts!

Next update – 11.27!

Sincerely,

Microsoft Flight Simulator Team

FS2020 Screenshots

November 14th, 2019 – Development Update

At X019, we’re thrilled to reveal many of the great aircraft manufacturers we are partnering with to make Microsoft Flight Simulator the most realistic flight simulation yet. As you saw in our new trailer, we have a broad range of aircraft, including commercial airliners, business jets, and general aviation aircraft, all from the most renowned manufacturers.

The breadth of partnerships we have forged for the next generation of Microsoft Flight Simulator goes far beyond what was done for previous titles. We are determined to make this sim, and all of its components, as authentic as possible.

The aircraft partnerships we’re announcing today include (in alphabetical order):

  • Airbus
  • The Boeing Company
  • CubCrafters
  • Daher
  • Diamond Aircraft Industries
  • ICON Aircraft
  • Robin Aircraft
  • Textron Aviation

We’re excited to continue working with these great partners and will share more information on additional partnerships as we approach Microsoft Flight Simulator’s launch in 2020.

If you’re joining us in London this week for X019, please swing by our booth at the Copper Box Arena and get hands-on with Microsoft Flight Simulator yourself. Thank you for all the support!

Microsoft Flight Simulator Team

FS2020 History background

Microsoft Flight Simulator began as a series of articles on computer graphics written by Bruce Artwick in 1976 on a 3D graphics computer. When the magazine’s editor says subscribers wanted to buy the program, Bruce Artwick incorporated it into a company called subLOGIC Corporation in 1977 and began selling flight simulators for computers such as Altair 8800 and IMSAI 8080.

In 1979, subLOGIC released Flight Simulator for Apple II, in 1980, it published a version for the Tandy TRS-80 and in 1982 a version for IBM PC with CGA graphics is licensed to Microsoft giving rise to Microsoft Flight Simulator 1.0. In the early days, the flight simulator was used as an unofficial test of the degree of compatibility of a new Personal Computer model, together with Lotus 1-2-3.

SubLOGIC continued to develop the product for other platforms and the improvement of its flight simulator II was ported to Apple II in 1983 for Commodore 64, MSX and Atari 800 in 1984, and for Commodore Amiga and Atari ST in 1986. Meanwhile, Bruce Artwick founds “Bruce Artwick Organization” to work in later versions, starting with Microsoft Flight Simulator 3.0 in 1988. Microsoft Flight Simulator reaches commercial maturity with version 3.1, to later cover the use of 3D graphics and hardware graphic acceleration becoming a standard technique for your products.

Microsoft has continued to produce new versions of Flight Simulator, adding features such as new types of aircraft and detailed landscape. The 2000 and 2002 versions were available in “Standard Edition” and “Professional Edition” editions, the latter included aircraft, instruments and scenery more extensive than the “Standard” version. Thus, Flight Simulator 2004 only had one edition while Flight Simulator X, published in 2006, has returned to the double edition with a “Standard Edition” and a “Deluxe Edition”.

Present

The most recent versions of this simulator, Flight Simulator 2004 and Flight Simulator X, treat pilots, aspiring pilots and people who once dreamed of being pilots alike. The flight area covers the entire world, in different levels of detail, including more than 20,000 airports. Detailed scenography can be found representing major landmarks and an increasing number of towns and cities. Certain detailed landscapes are often irregular away from population centers and in particular outside the United States, despite a variety of pages that offer add-ons landscapes (both free and commercial) to remedy this.

The last two versions incorporate a sophisticated climate simulation, with the possibility of downloading real-time meteorological data, a varied air traffic environment including interactive Air Traffic Control (although the MSFS series was not the first to do so) and a large number of resources that include interactive lessons and challenges, checklists and aircraft. In addition, the last two versions of Microsoft Flight Simulator have a “kiosk mode”, which allows the application to run on kiosks. It is the wide availability of updates and add-ons, both free and commercial, that give the flexibility of the simulator.

The most recent version of this simulator is Microsoft Flight Simulator X, put on sale in the American market on October 27, 2006. With this version, Microsoft celebrates 25 years of its famous flight simulator saga. This version was preceded by Microsoft Flight Simulator 2004, with which Microsoft wanted to celebrate the centenary of the aviation started with the famous flight of the Wright brothers and Microsoft Flight Simulator 2002, where Microsoft first introduced the ATC air traffic control system .

In August 2010, Microsoft renewed the new FS website and in a brief note indicated that a new version that would be called Microsoft Flight was in preparation.

On July 10, 2014, Microsoft was in a meeting with Dovetail Games, in which they denied that there would be no more deliveries in the flight simulator franchise, Dovetail Games stayed developing the game while Microsoft abandoned the game development , was released in January 2015.

On June 9, 2019 Microsoft announced a whole new and revolutionary Flight Simulator popularly known as FS2020.

On August 2019 Microsoft announced the end of partnership with Dovetail Games and the return of Flight Simulator X support to Microsoft.

This site is dedicated to fs2020 and you will find every news and downloads available worldwide!