FS2020 January 23 Development Update

Devs, please let us update our DX DIAG files.”

  • Reddit User r/Flightsim

You got it!

Starting 01.23 – 01.27 you will be able to update your machine spec information. To do so, please do the following:

  • Log into www.FlightSimulator.com.
  • Select your avatar/name in the upper right corner.
  • Select “My Profile”.
  • Here you can edit your machine specs and press enter.
  • That’s it!

Need to register?

For those that missed out on registering for preview build testing, now is your chance!

Simply sign-up to be an Insider, head into the Insider Area and select the “Alpha Registration” link along the top menu bar.

ALPHA (formerly known as TECH ALPHA 2)  – PREPARING FOR RELEASE

We are still on schedule for Alpha release next week!

  • 01.20 – Begin sending Alpha  invitations.
  • 01.27 – All Alpha invitations sent.
  • 01.27 – Alpha ready for download, begin sending build access emails.
  • 01.31 – All wave 1 Alpha emails sent.

PARTNERSHIP SERIES/FEEDBACK SNAPSHOT V2 UPDATES

We have moved both updates back to the next update on February 6th to give the team time to prep Alpha for release.  

MORE GREAT SCREENSHOTS FROM TECH ALPHA PARTICIPANTS!

Submitted by tomlaut1980
Submitted by LookedUnicorn95
Submitted by dhswampash
Submitted by SkintErmine4112
Submitted by SkintErmine4112

Sincerely,

Microsoft Flight Simulator Team

FS2020 January 16th Development Update

FEATURE DISCOVERY SERIES

  • EPISODE 5 IS HERE!

Episode 5 features an in-depth look at how we approach audio for the next iteration of Microsoft Flight Simulator. 

TECH ALPHA 1 – WAVE 2 INVITES

We are still in the process of sending out wave 2 invites for Tech Alpha 1. This process will be completed by the end of day (PST time) on 01.17.

UPDATE – TECH ALPHA 2 name change to ALPHA

Please note that we have made a name change from “TECH ALPHA 2” to “ALPHA”. This will help avoid any naming confusion with Tech Alpha 1 AND is more accurately aligned with the state of the build.

ALPHA (formerly known as TECH ALPHA 2)  – PREPARING FOR RELEASE

  • 01.20 – Begin sending Alpha  invitations.
  • 01.27 – All Alpha invitations sent.
  • 01.27 – Alpha ready for download, begin sending build access emails.
  • 01.31 – All wave 1 Alpha emails sent.

As a reminder, if you are already participating in Tech Alpha 1 testing, you will automatically be granted access to Tech Alpha 2.

SDK UPDATE

After a ton of hard work over the past few months we are happy to announce that an alpha version of the SDK will be available in the upcoming ALPHA release!

Only 3rd party development partners will have access to the SDK in which they will be able to create and edit airports, sceneries, planes and missions.

The SDK makes available the same in-game tools used internally for the development of the core simulator. We can’t wait to see what our 3rd parties and Content Creators create based on the samples we’re providing!

We still have plenty of work ahead and we are looking forward to the feedback we receive over the next few weeks.

If you are a 3rd party developer and have not been in contact with the team, please send an email to msfsim@microsoft.com for more information.

DR UPDATE FOR JANUARY/FEBRUARY

Sincerely,

Microsoft Flight Simulator Team

FS2020 Development Update December 12th, 2019

MEDIA UPDATE

We’ve posted some new screenshots in the Insider Area. Head inside to check them out!

PARTNERSHIP ANNOUNCEMENT SERIES UPDATE

We visited Cubcrafters with François, one of the pilots and aircraft aerodynamicists from our team, to go over the XCub’s simulation.

We fine tuned the engine’s power curve and adjusted the aircraft’s mass distribution and control surface limits and were able to get a very realistic handling.

We also improved the prop wash effect on the tail in order to get a more realistic power on handling, especially on the ground and at low speeds.

Each one of us also had the luck to fly a real-world Carbon Cub and had the chance to compare the real-world aircraft with the sim. This helped make some more improvements of the control surface elasticity and input curves of the yoke.

Another interesting thing:

Their test pilot flew the XCUB in the sim to their usual strips in the area. Particularly one located on Rimrock lake, the Tieton State Airport, where he did multiple landings and takoffs. The test pilot was very happy about how close the sim was in comparison on his usual flights out of this strip with the real aircraft. A specific ridge for example can just be flown over climbing at max power after takeoff and it was exactly the same in the sim!

  • Sebastian Wloch

DR UPDATE

January/February preview of the DR has been posted in the Insider Area. Make sure to head in and check it out, especially if you’re a fan of the Feature Discovery series. 

TECH ALPHA 2

Recruitment for Tech Alpha 2 is now closed. If you have not registered for participation and would like to join the testing effort, we will be opening another round of recruitment mid-January. We are still finalizing the date for when Tech Alpha 2 invitations will be sent out but expect an update in January. In the meantime, our goal regarding participation remains the same – if you want to participate in early build testing and have registered (e.g. Tech Alpha 1, Tech Alpha 2, etc.), you are going to get access. The team is actively working to get additional people build access as quickly as possible. So stay tuned!

Next update – 12.19!

Sincerely,

Microsoft Flight Simulator Team